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Web Frameworks

19 tv-tokyo.co.jp Last Updated: 11 months

Success 70% of passed verification steps
Warning 7% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 67%
Best Practices Desktop Score 54%
SEO Desktop Score 90%
Progressive Web App Desktop Score 19%
Performance Mobile Score 32%
Best Practices Mobile Score 54%
SEO Mobile Score 90%
Progressive Web App Mobile Score 22%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 19 Characters
テレビ東京・BSテレ東 7CH(公式)
Meta Description 91 Characters
テレビ東京・BSテレ東の公式サイト。ドラマ・バラエティなどの番組最新情報、動画配信、イベント、SNS、映画、アナウンサーなど、TVTOKYOグループに関する様々な情報をお届けします。
Effective URL 26 Characters
https://www.tv-tokyo.co.jp
Excerpt Page content
テレビ東京・BSテレ東 7ch(公式) 番組表さがすParavi番組ジャンルドラマ・映画バラエティ・音楽アニメニュース・報道スポーツ旅・グルメ情報・ドキュメンタリー動画ネットもテレ東無料動画配信【完全無料】ビジネスオンデマンド経済報道番組配信【有料/一部無料】あにてれ経済報道番組配信【有料/一部無料】テレ東NEWSテレビ東京総合ニュースサイト【完全無料】Paravi定額制見放題【有料/一部無料】テレビ東京オンデマンドオンデ...
Keywords Cloud Density
テレビ東京11 一部無料5 bsテレ東5 paravi4 イベント情報4 オリジナルニュース4 bsテレ東3 テレ東プラス3 テレビショッピング3 あにてれ3
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
テレビ東京 11
一部無料 5
bsテレ東 5
paravi 4
イベント情報 4
オリジナルニュース 4
bsテレ東 3
テレ東プラス 3
テレビショッピング 3
あにてれ 3
Google Preview Your look like this in google search result
テレビ東京・BSテレ東 7CH(公式)
https://www.tv-tokyo.co.jp
テレビ東京・BSテレ東の公式サイト。ドラマ・バラエティなどの番組最新情報、動画配信、イベント、SNS、映画、アナウンサーなど、TVTOKYOグループに関する様々な情報をお届けします。
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~100.79 KB
Code Size: ~80.7 KB
Text Size: ~20.09 KB Ratio: 19.93%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Time to Interactive 3.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 20.8 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 17 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 110 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
User Timing marks and measures 8 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 1,290 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 40 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 84 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 73 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 190 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 240 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 146 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 85 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 5.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,062 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,393 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 369 requests • 2,062 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 70 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 180 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task

Mobile

Mobile Screenshot
First Meaningful Paint 1.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 207 requests • 1,954 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 46 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 730 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 16.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 16.3 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 310 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 3990 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 87% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 79.31% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 18 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 34 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 490 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 490 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 80 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 17 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 910 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 2,310 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 7.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 232 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 10.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 11.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,954 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 12.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.8 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,741 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Wed, 18 Dec 2019 08:47:07 GMT
Server: Apache
Accept-Ranges: bytes
Transfer-Encoding: chunked
Content-Type: text/html
Cache-Control: max-age=60
Age: 19
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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