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Web Frameworks

59 uscis.gov Last Updated: 10 months

Success 78% of passed verification steps
Warning 7% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 80%
Best Practices Desktop Score 69%
SEO Desktop Score 100%
Progressive Web App Desktop Score 31%
Performance Mobile Score 31%
Best Practices Mobile Score 69%
SEO Mobile Score 99%
Progressive Web App Mobile Score 33%
Page Authority Authority 61%
Domain Authority Domain Authority 79%
Moz Rank 6.1/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 16 Characters
HOMEPAGE | USCIS
Meta Description 124 Characters
U.S. Citizenship and Immigration Services (USCIS) is a component of the United States Department of Homeland Security (DHS).
Effective URL 21 Characters
https://www.uscis.gov
Excerpt Page content
Homepage | USCIS Skip to main content Official Website of the ...
Keywords Cloud Density
uscis23 citizenship20 forms15 green15 card14 online13 immigration11 naturalization11 american9 status9
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
uscis 23
citizenship 20
forms 15
green 15
card 14
online 13
immigration 11
naturalization 11
american 9
status 9
Google Preview Your look like this in google search result
HOMEPAGE | USCIS
https://www.uscis.gov
U.S. Citizenship and Immigration Services (USCIS) is a component of the United States Department of Homeland Security (DHS).
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 617 months 16 days
Page Size Code & Text Ratio
Document Size: ~91.52 KB
Code Size: ~63.63 KB
Text Size: ~27.89 KB Ratio: 30.47%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Serve static assets with an efficient cache policy 62 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 130 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 12.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 77 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 465 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 3 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 290 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 880 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 260 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 170 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 24 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,120 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 765 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 8 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 89 requests • 2,120 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Reduce JavaScript execution time 3.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 152 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 6.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 13.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,210 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.3 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 18 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 774 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 8 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 9.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 84 requests • 2,210 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 64 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 600 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 12.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 12.3 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 6514 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 220 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 92% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 98.34% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 79 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 465 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 3 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 100 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 2,860 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 1,880 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,600 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: Apache
X-Content-Type-Options: nosniff
X-Drupal-Cache: HIT
ETag: "1574799989-1"
X-Frame-Options: SAMEORIGIN
Content-Language: en
X-UA-Compatible: IE=edge
X-Generator: Drupal 7 (http://drupal.org)
Link: ; rel="canonical",; rel="shortlink"
Last-Modified: Tue, 26 Nov 2019 20:26:29 GMT
Vary: Accept-Encoding
Content-Encoding: gzip
Content-Type: text/html; charset=utf-8
Content-Length: 17347
Cache-Control: public, max-age=300
Expires: Tue, 26 Nov 2019 21:29:13 GMT
Date: Tue, 26 Nov 2019 21:24:13 GMT
Connection: keep-alive
Strict-Transport-Security: max-age=31536000 ; includeSubDomains ; preload
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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