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Top Technologies

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Web Frameworks

21 watch-this.live Last Updated: 9 months

Success 32% of passed verification steps
Warning 30% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 100%
Best Practices Desktop Score 100%
SEO Desktop Score 63%
Progressive Web App Desktop Score 46%
Performance Mobile Score 100%
Best Practices Mobile Score 100%
SEO Mobile Score 50%
Progressive Web App Mobile Score 44%
Page Authority Authority 7%
Domain Authority Domain Authority 4%
Moz Rank 0.7/10
Bounce Rate Rate 0%
Title Tag 0 Characters
NO DATA
Meta Description 0 Characters
NO DATA
Effective URL 23 Characters
https://watch-this.live
Excerpt Page content
Logo COMING SOON Some text
Keywords Cloud Density
logo1 coming1 soon1 some1 text1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
logo 1
coming 1
soon 1
some 1
text 1
Google Preview Your look like this in google search result
watch-this.live
https://watch-this.live
Logo COMING SOON Some text
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~1.88 KB
Code Size: ~241 B
Text Size: ~1.65 KB Ratio: 87.50%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoids enormous network payloads Total size was 115 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids an excessive DOM size 10 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 2 requests • 115 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 16 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 480 ms
Time To First Byte identifies the time at which your server sends a response
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).

Mobile

Mobile Screenshot
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 1530 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 16 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 410 ms
Time To First Byte identifies the time at which your server sends a response
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 1.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 115 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids an excessive DOM size 10 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 2 requests • 115 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx/1.15.9
Date: Fri, 03 Jan 2020 15:30:05 GMT
Content-Type: text/html
Last-Modified: Tue, 19 Mar 2019 18:03:29 GMT
Connection: keep-alive
ETag: W/"5c912ef1-788"
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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