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Top Technologies

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19 wirecard.com.br Last Updated: 9 months

Success 47% of passed verification steps
Warning 30% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 95%
Best Practices Desktop Score 85%
SEO Desktop Score 90%
Progressive Web App Desktop Score 54%
Performance Mobile Score 64%
Best Practices Mobile Score 85%
SEO Mobile Score 89%
Progressive Web App Mobile Score 56%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 65 Characters
WIRECARD – A SOLUÇÃO DE PAGAMENTOS MAIS COMPLETA PARA SEU NEGÓCIO
Meta Description 172 Characters
Wirecard: a solução completa para receber pagamentos e simplificar as finanças do seu negócio. Nossa solução tem tudo que você precisa para aceitar todos meios de pagamento
Effective URL 23 Characters
https://wirecard.com.br
Excerpt Page content
Wirecard – A Solução de Pagamentos mais completa para seu negócio Wirecard – A Solução de Pagamentos mais completa para seu negócio ...
Keywords Cloud Density
pagamentos16 mais13 para10 saiba9 wirecard8 negócio7 pagamento7 vendas5 loja5 marketplace5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
pagamentos 16
mais 13
para 10
saiba 9
wirecard 8
negócio 7
pagamento 7
vendas 5
loja 5
marketplace 5
Google Preview Your look like this in google search result
WIRECARD – A SOLUÇÃO DE PAGAMENTOS MAIS COMPLETA PARA SEU NE
https://wirecard.com.br
Wirecard: a solução completa para receber pagamentos e simplificar as finanças do seu negócio. Nossa solução tem tudo que você precisa para aceitar to
Robots.txt File No Found
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~104.68 KB
Code Size: ~68.81 KB
Text Size: ~35.87 KB Ratio: 34.26%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
First CPU Idle 1.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 989 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 663 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 65 requests • 989 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 26 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 1.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 94 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 450 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 230 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 14 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated

Mobile

Mobile Screenshot
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 640 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 690 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 400 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 570 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 38 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 4.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 7.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 935 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.1 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 663 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 3.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 63 requests • 935 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 25 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 220 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 8.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 70 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 4055 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 73% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 99.49% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 151 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Content-Length: 0
Connection: keep-alive
Content-Encoding: gzip
Server: nginx
X-Powered-By: PHP/7.2.13
Link: ; rel="https://api.w.org/"
Link: ; rel=shortlink
Fastcgi-Cache: HIT
X-Xss-Protection: 1; mode=block
X-Frame-Options: SAMEORIGIN
X-Content-Type-Options: nosniff
Date: Wed, 18 Dec 2019 07:01:30 GMT
X-Cache: Miss from cloudfront
Via: 1.1 d93f61c3371a812d64846df2034f9796.cloudfront.net (CloudFront)
X-Amz-Cf-Pop: IAD79-C3
X-Amz-Cf-Id: NG5MoPJ05ddEZGGLYJhPSWU3pK8h261xflL_6TdvqY8mKkJqxCdtGw==
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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