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82 worldoftanks.eu Last Updated: 10 months

Success 78% of passed verification steps
Warning 15% of total warning
Errors 7% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 39%
Best Practices Desktop Score 69%
SEO Desktop Score 100%
Progressive Web App Desktop Score 31%
Performance Mobile Score 6%
Best Practices Mobile Score 62%
SEO Mobile Score 100%
Progressive Web App Mobile Score 33%
Page Authority Authority 58%
Domain Authority Domain Authority 72%
Moz Rank 5.8/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 44 Characters
WORLD OF TANKS —--- ONLINE WAR GAME
Meta Description 167 Characters
WOT -----to-play online multiplayer tank battles simulator made on the basis of the famous wars and the modern war vehicles from Wargaming. Read recent WoTS EU news.
Effective URL 23 Characters
https://worldoftanks.eu
Excerpt Page content
World of Tanks —--- Online War Game ...
Keywords Cloud Density
clan8 news8 english7 discuss7 videos7 tank6 offers6 watch6 account5 region4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
clan 8
news 8
english 7
discuss 7
videos 7
tank 6
offers 6
watch 6
account 5
region 4
Google Preview Your look like this in google search result
WORLD OF TANKS —--- ONLINE WAR GAME
https://worldoftanks.eu
WOT -----to-play online multiplayer tank battles simulator made on the basis of the famous wars and the modern war vehicles from Wargaming. Read rec
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 617 months 19 days

Corporation Service Company
Page Size Code & Text Ratio
Document Size: ~118.05 KB
Code Size: ~71.29 KB
Text Size: ~46.77 KB Ratio: 39.61%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Serve static assets with an efficient cache policy 50 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 630 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 4.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 23.5 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 180 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 268 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 901 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 650 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 810 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 422 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 1,210 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 970 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 638 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 5.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 12,997 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.5 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 7 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 56 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,444 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 36 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 228 requests • 12,997 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Server response times are low (TTFB) Root document took 580 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 3,600 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 348 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 3,810 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 3,130 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 7.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 752 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 15.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 15.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,000 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 10.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 5.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 7 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 52 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,437 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 36 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 7.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 214 requests • 3,000 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 26 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 1,610 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 20.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 20.1 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 900 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 14160 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 90.21% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 273 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 788 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Thu, 28 Nov 2019 07:06:20 GMT
Content-Type: text/html; charset=utf-8
Connection: keep-alive
Vary: Accept-Encoding
Content-Language: en
Vary: Accept-Language, Cookie
X-MP-GENERATED-AT: 2019-11-28 02:41:36.113884
P3P: CP="ALL ADM DEV PSAi COM OUR OTRo STP IND ONL"
X-Frame-Options: SAMEORIGIN
Content-Security-Policy-Report-Only: default-src 'self' *.wargaming.net https://*.wgcdn.co https://*.gcdn.co https://www.youtube.com ; script-src 'self' 'unsafe-inline' 'unsafe-eval' *.wargaming.net https://partner.worldoftanks.com https://*.wgcdn.co https://*.gcdn.co https://www.googletagmanager.com https://*.google-analytics.com https://www.googleadservices.com https://*.yandex.ru https://*.yandex.net https://*.yandex.ua https://*.yandex.by https://*.yandex.kz https://*.yandex.com.tr http://*.yandex.ru http://*.yandex.net http://*.yandex.ua http://*.yandex.by http://*.yandex.kz http://*.yandex.com.tr https://*.yandex.st https://*.yandex.com https://*.yandex.fr https://yandex.st https://u360.d-bi.fr https://bat.bing.com https://connect.facebook.net https://connect.ok.ru https://*.vk.com https://googleads.g.doubleclick.net https://*.adroll.com https://*.addthis.com https://*.addthisedge.com https://tag.marinsm.com https://pixel-geo.prfct.co https://static.criteo.net https://*.criteo.com https://*.vihub.ru https://*.cloudfront.net https://js.gleam.io https://a1.adform.net https://ajax.googleapis.com https://www.youtube.com https://animate.adobe.com ; style-src 'self' 'unsafe-inline' *.wargaming.net https://fonts.googleapis.com https://*.wgcdn.co https://*.gcdn.co ; img-src 'self' data: android-webview-video-poster: * ; connect-src 'self' *.wargaming.net wss://worldoftanks.ru wss://worldoftanks.eu wss://worldoftanks.asia wss://worldoftanks.com https://stats.g.doubleclick.net https://*.yandex.ru https://*.yandex.net https://*.yandex.ua https://*.yandex.by https://*.yandex.kz https://*.yandex.com.tr http://*.yandex.ru http://*.yandex.net http://*.yandex.ua http://*.yandex.by http://*.yandex.kz http://*.yandex.com.tr https://*.yandex.st https://*.yandex.com https://*.yandex.fr https://graph.facebook.com https://*.addthis.com https://*.google-analytics.com https://ymetrica1.com https://*.cloudfront.net https://google.com https://google.ru https://google.com.ua https://google.by https://google.pl https://*.googleapis.com ; font-src 'self' *.wargaming.net https://fonts.gstatic.com https://*.wgcdn.co https://*.gcdn.co ; media-src 'self' *.wargaming.net https://*.wgcdn.co https://*.gcdn.co ; frame-src 'self' *.wargaming.net https://*.facebook.com https://connect.facebook.net https://www.youtube.com https://bid.g.doubleclick.net https://*.criteo.com https://yastatic.net https://*.addthis.com https://gleam.io https://*.gcdn.co https://*.wgcdn.co https://aax-eu.amazon-adsystem.com ; object-src 'self' *.wargaming.net https://*.gcdn.co https://www.youtube.com ; report-uri https://cspreport.wargaming.net/cspreport
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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