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47 wowma.jp Last Updated: 11 months

Success 62% of passed verification steps
Warning 15% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 47%
Best Practices Desktop Score 62%
SEO Desktop Score 91%
Progressive Web App Desktop Score 19%
Performance Mobile Score 42%
Best Practices Mobile Score 62%
SEO Mobile Score 98%
Progressive Web App Mobile Score 33%
Page Authority Authority 50%
Domain Authority Domain Authority 56%
Moz Rank 5.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: SHIFT_JIS
Title Tag 20 Characters
AU WOWMA!(ワウマ)-通販サイト
Meta Description 116 Characters
毎日がワウ!になる通販サイトau Wowma!(ワウマ)。人気のアイテムが大集合!2,000万品以上の豊富な品ぞろえ♪送料無料商品やセール商品も多数掲載中!ポイントやクーポンを使ったお買い物もOK!あなたの欲しい物がきっと見つかる♪
Effective URL 20 Characters
https://wowma.jp:443
Excerpt Page content
au Wowma!(ワウマ)-通販サイト ...
Meta Keywords 3 Detected
Keywords Cloud Density
wowma8 prev7 next7 もっと見る2 ページトップ2 ワイヤレスイヤホン1 の出店料金1 android版アプリ1 iphone版アプリ1 アプリならサクサク読み込み♪ストレスフリーにお買い物1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
wowma 8
prev 7
next 7
もっと見る 2
ページトップ 2
ワイヤレスイヤホン 1
の出店料金 1
android版アプリ 1
iphone版アプリ 1
アプリならサクサク読み込み♪ストレスフリ... 1
Google Preview Your look like this in google search result
AU WOWMA!(ワウマ)-通販サイト
https://wowma.jp:443
毎日がワウ!になる通販サイトau Wowma!(ワウマ)。人気のアイテムが大集合!2,000万品以上の豊富な品ぞろえ♪送料無料商品やセール商品も多数掲載中!ポイントやクーポンを使ったお買い物もOK!あなたの欲しい物がきっと見つかる♪
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~59.95 KB
Code Size: ~27.87 KB
Text Size: ~32.09 KB Ratio: 53.52%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Eliminate render-blocking resources Potential savings of 40 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 115 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 101 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 380 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 1,215 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 2,201 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 4.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,764 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 9 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,246 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.4 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 273 requests • 4,764 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 121 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 620 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 5.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 27.3 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 140 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 50 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 658 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 880 ms
Time To First Byte identifies the time at which your server sends a response

Mobile

Mobile Screenshot
Tap targets are not sized appropriately 85% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 76.53% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 40 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 241 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 210 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,290 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 115 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 166 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 120 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,140 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 4.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 655 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 20 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 6.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,627 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 9.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,535 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 2.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 243 requests • 2,627 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 123 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 1,370 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 21.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 21.3 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 710 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 5100 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 200
Date: Mon, 13 Jan 2020 05:30:06 GMT
Content-Type: text/html;charset=Shift_JIS
Connection: keep-alive
Set-Cookie: JSESSIONID=1C438AFD1E44CC0003F4; Path=/; Secure; HttpOnly
Set-Cookie: UU_KEY=e32a1091c701deacdca3eaaa7dc12554d97e8cb7cb90a46cec78a0697d2e80d8; Domain=wowma.jp; Expires=Sat, 13-Jan-2052 05:30:06 GMT; Path=/
Accept-Ranges: none
Vary: Accept-Encoding
Content-Encoding: gzip
X-Frame-Options: SAMEORIGIN
Access-Control-Allow-Origin: https://app.wowma.jp
Access-Control-Allow-Methods: POST, GET, OPTIONS
Access-Control-Allow-Headers: Origin, Authorization, Accept
Access-Control-Allow-Credentials: true
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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