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Top Technologies

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Web Frameworks

19 zagonka.tv Last Updated: 10 months

Success 24% of passed verification steps
Warning 46% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 94%
Best Practices Desktop Score 77%
SEO Desktop Score 100%
Progressive Web App Desktop Score 62%
Performance Mobile Score 70%
Best Practices Mobile Score 77%
SEO Mobile Score 99%
Progressive Web App Mobile Score 63%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 67 Characters
ACCESS DENIED | FILM5.ZAGONKA.TV USED CLOUDFLARE TO RESTRICT ACCESS
Meta Description 0 Characters
NO DATA
Effective URL 24 Characters
https://film5.zagonka.tv
Excerpt Page content
Access denied | film5.zagonka.tv used Cloudflare to restrict access Please enable cookies. Error 1020 Ray ID: 547b462e6ebce720 • 2019-12-19 18:00:06 UTC ...
Keywords Cloud Density
security2 cloudflare2 547b462e6ebce7202 please1 attacks1 online1 itself1 protect1 service1 website1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
security 2
cloudflare 2
547b462e6ebce720 2
please 1
attacks 1
online 1
itself 1
protect 1
service 1
website 1
Google Preview Your look like this in google search result
ACCESS DENIED | FILM5.ZAGONKA.TV USED CLOUDFLARE TO RESTRICT
https://film5.zagonka.tv
Access denied | film5.zagonka.tv used Cloudflare to restrict access Please enable cookies. Error 1020 Ray ID: 547b462e6ebce720 • 2019-12-19 18:00:06 UTC ...
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~2.99 KB
Code Size: ~2.3 KB
Text Size: ~706 B Ratio: 23.06%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Avoids enormous network payloads Total size was 518 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,580 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 47 requests • 518 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 850 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 290 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 28 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 710 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 210 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 10 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 970 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 1.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 201 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).

Mobile

Mobile Screenshot
Estimated Input Latency 2,250 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 3960 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 97% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 98.4% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 17 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 640 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 540 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 50 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 4,600 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 5.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 114 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 7.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 495 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 8.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.2 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,580 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 46 requests • 495 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 3,300 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 7.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 403 Forbidden
Date: Thu, 19 Dec 2019 18:00:06 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Set-Cookie: __cfduid=da11887de1dabd294bfd78b820ce874731576778406; expires=Sat, 18-Jan-20 18:00:06 GMT; path=/; domain=.zagonka.tv; HttpOnly; SameSite=Lax
Cache-Control: max-age=15
Expires: Thu, 19 Dec 2019 18:00:21 GMT
X-Frame-Options: SAMEORIGIN
Strict-Transport-Security: max-age=0
X-Content-Type-Options: nosniff
Expect-CT: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
Vary: Accept-Encoding
Server: cloudflare
CF-RAY: 547b462ebfa0efe9-EWR
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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