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Top Technologies

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Web Frameworks

16 zapmeta.ws Last Updated: 1 year

Success 63% of passed verification steps
Warning 7% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 100%
Best Practices Desktop Score 85%
SEO Desktop Score 90%
Progressive Web App Desktop Score 54%
Performance Mobile Score 100%
Best Practices Mobile Score 85%
SEO Mobile Score 92%
Progressive Web App Mobile Score 56%
Page Authority Authority 37%
Domain Authority Domain Authority 30%
Moz Rank 3.7/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 37 Characters
ZAPMETA - ALL WEB RESULTS, ONE ENGINE
Meta Description 0 Characters
NO DATA
Effective URL 22 Characters
https://www.zapmeta.ws
Excerpt Page content
ZapMeta - All Web Results, One Engine Web Images Video Wiki News ...
Keywords Cloud Density
united2 south2 republic2 search2 zapmeta2 images1 netherlands1 norway1 nigeria1 zealand1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
united 2
south 2
republic 2
search 2
zapmeta 2
images 1
netherlands 1
norway 1
nigeria 1
zealand 1
Google Preview Your look like this in google search result
ZAPMETA - ALL WEB RESULTS, ONE ENGINE
https://www.zapmeta.ws
ZapMeta - All Web Results, One Engine Web Images Video Wiki News ...
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2019-06-26 / 1 year
Create on: 2015-06-26 / 5 years
Expires on: 1970-01-01 / 620 months 1 days

Key-Systems GmbH ,
Registrar URL: http://rrpproxy.com

Nameservers
ns1.p30.dynect.net
ns2.p30.dynect.net
ns3.p30.dynect.net
ns4.p30.dynect.net
Page Size Code & Text Ratio
Document Size: ~36.37 KB
Code Size: ~4.96 KB
Text Size: ~31.41 KB Ratio: 86.36%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 75 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoids an excessive DOM size 112 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 8 requests • 75 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets 4 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 30 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Reduce server response times (TTFB) Root document took 660 ms
Time To First Byte identifies the time at which your server sends a response

Mobile

Mobile Screenshot
Uses efficient cache policy on static assets 4 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 140 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 1.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 1594 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Server response times are low (TTFB) Root document took 580 ms
Time To First Byte identifies the time at which your server sends a response
Minimize third-party usage Third-party code blocked the main thread for 80 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 110 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 2.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 81 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoids an excessive DOM size 112 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 8 requests • 81 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Wed, 27 Nov 2019 09:56:18 GMT
Server: Apache
Vary: negotiate,Accept-Encoding
TCN: choice
Expires: Sun, 27 Nov 2016 09:56:18 GMT
Cache-Control: private
Content-Encoding: gzip
Content-Length: 147
Content-Type: text/html; charset=UTF-8
Accept-Ranges: bytes
Connection: keep-alive
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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