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Web Frameworks

89 zeit.de Last Updated: 10 months

Success 54% of passed verification steps
Warning 23% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 67%
Best Practices Desktop Score 85%
SEO Desktop Score 100%
Progressive Web App Desktop Score 31%
Performance Mobile Score 24%
Best Practices Mobile Score 85%
SEO Mobile Score 98%
Progressive Web App Mobile Score 33%
Page Authority Authority 62%
Domain Authority Domain Authority 91%
Moz Rank 6.2/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 52 Characters
ZEIT ONLINE | NACHRICHTEN, HINTERGRÜNDE UND DEBATTEN
Meta Description 350 Characters
Aktuelle Nachrichten, Kommentare, Analysen und Hintergrundberichte aus Politik, Wirtschaft, Gesellschaft, Wissen, Kultur und Sport lesen Sie auf ZEIT ONLINE. Aktuelle Nachrichten, Kommentare, Analysen und Hintergrundberichte aus Politik, Wirtschaft, Gesellschaft, Wissen, Kultur und Sport lesen Sie auf ZEIT.de. Aktuelle Nachrichten, Kommentare, Anal
Effective URL 25 Characters
https://www.zeit.de/index
Excerpt Page content
ZEIT ONLINE | Nachrichten, Hintergründe und Debatten ...
Meta Keywords 1 Detected
Keywords Cloud Density
zeit47 kommentare37 sich25 nicht24 über22 eine22 images18 ​getty18 online17 mehr16
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
zeit 47
kommentare 37
sich 25
nicht 24
über 22
eine 22
images 18
​getty 18
online 17
mehr 16
Google Preview Your look like this in google search result
ZEIT ONLINE | NACHRICHTEN, HINTERGRÜNDE UND DEBATTEN
https://www.zeit.de/index
Aktuelle Nachrichten, Kommentare, Analysen und Hintergrundberichte aus Politik, Wirtschaft, Gesellschaft, Wissen, Kultur und Sport lesen Sie auf ZEIT
Robots.txt File No Found
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2017-02-15 / 4 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 617 months 15 days

Nameservers
ns1.zeit.de
194.77.156.199
ns2.zeit.de
194.77.156.198
ns3.zeit.de
217.13.69.97
Page Size Code & Text Ratio
Document Size: ~633.97 KB
Code Size: ~443.47 KB
Text Size: ~190.51 KB Ratio: 30.05%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Time to Interactive 4.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 25.6 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 15 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 339 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 36 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 870 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 260 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 64 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 240 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 290 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 4.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 100 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 4 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,166 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 13 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 3,509 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 110 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Minify JavaScript Potential savings of 2 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 287 requests • 3,166 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 69 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 190 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task

Mobile

Mobile Screenshot
Serve static assets with an efficient cache policy 71 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 1,390 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 21.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 21.9 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 720 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 5460 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 84% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 26 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 36 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 22 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 790 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,230 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 15 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 3,270 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 4,770 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 20.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 168 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 10.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 17.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,291 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 28.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.8 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 13 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 3,305 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 7,800 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Minify JavaScript Potential savings of 2 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 2.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 281 requests • 2,291 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
content-type: text/html; charset=UTF-8
cache-control: max-age=0, must-revalidate, no-cache, no-store
pragma: no-cache
x-version: 3.471
x-zon-grace: 1800.000
last-modified: Thu, 28 Nov 2019 04:07:19 GMT
expires: Thu, 28 Nov 2019 04:07:19 GMT
x-zon-ttl: 456.613
x-zon-cache: HIT
x-beresp-ttl: 600.000
x-beresp-grace: 1800.000
content-encoding: gzip
x-zon-ep: cdn-endpoint01
Content-Length: 140987
Accept-Ranges: bytes
Date: Thu, 28 Nov 2019 04:09:48 GMT
Age: 143
Connection: keep-alive
X-Served-By: cache-mdw17352-MDW
X-Cache: HIT
X-Cache-Hits: 1
X-Timer: S1574914188.204331,VS0,VE346
Vary: User-Agent
content-security-policy: upgrade-insecure-requests;
Strict-Transport-Security: max-age=2592000
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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