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Web Frameworks

49 zhanqi.tv Last Updated: 11 months

Success 39% of passed verification steps
Warning 23% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 70%
Best Practices Desktop Score 69%
SEO Desktop Score 80%
Progressive Web App Desktop Score 19%
Performance Mobile Score 54%
Best Practices Mobile Score 85%
SEO Mobile Score 89%
Progressive Web App Mobile Score 56%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 42 Characters
战旗直播_LIVE FOR GAMERS丨天生爱玩,游戏至上!- ZHANQI.TV
Meta Description 93 Characters
战旗游戏直播平台提供高清、流畅的视频直播和电子竞技游戏直播。包括三国杀直播、LOL英雄联盟直播、炉石传说直播、dota2直播等各类热门游戏赛事。战旗直播为您提供全新的游戏视觉与听觉体验。
Effective URL 21 Characters
https://www.zhanqi.tv
Excerpt Page content
战旗直播_Live For Gamers丨天生爱玩,游戏至上!- zhanqi.tv 游戏直播平台 首页 直播 ...
Keywords Cloud Density
主播工具下载2 pcpi邀请赛2 圆满落幕2 唐诗之路2 next2 游戏直播平台1 友情链接1 关于战旗1 联系我们1 意见反馈1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
主播工具下载 2
pcpi邀请赛 2
圆满落幕 2
唐诗之路 2
next 2
游戏直播平台 1
友情链接 1
关于战旗 1
联系我们 1
意见反馈 1
Google Preview Your look like this in google search result
战旗直播_LIVE FOR GAMERS丨天生爱玩,游戏至上!- ZHANQI.TV
https://www.zhanqi.tv
战旗游戏直播平台提供高清、流畅的视频直播和电子竞技游戏直播。包括三国杀直播、LOL英雄联盟直播、炉石传说直播、dota2直播等各类热门游戏赛事。战旗直播为您提供全新的游戏视觉与听觉体验。
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2018-05-02 / 3 years
Create on: 2014-04-03 / 7 years
Expires on: 2020-04-03 / 8 months 2 days

Xin Net Technology Corporation ,
Registrar Whois Server: whois.paycenter.com.cn
Registrar URL: http://www.xinnet.com

Nameservers
NS3.DNSV5.COM
NS4.DNSV5.COM
Page Size Code & Text Ratio
Document Size: ~157.24 KB
Code Size: ~63.28 KB
Text Size: ~93.96 KB Ratio: 59.76%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Keep request counts low and transfer sizes small 106 requests • 2,286 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 57 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 1,360 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 12.5 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 700 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 228 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 1,129 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 1,280 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 310 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 155 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 9 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,190 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 1.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 521 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 6 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,286 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 13 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,486 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 2 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible

Mobile

Mobile Screenshot
Enable text compression Potential savings of 34 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 258 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 30 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 388 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 913 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 14.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 7,465 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.1 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 10 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 257 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 15 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 3.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 60 requests • 7,465 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 23 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 130 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 5.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6065 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 94% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 2,102 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid multiple page redirects Potential savings of 780 ms
Redirects introduce additional delays before the page can be loaded
Reduce server response times (TTFB) Root document took 1,430 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 900 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: OPTIMUS/1.11.2.4_21
Date: Sun, 22 Dec 2019 18:33:14 GMT
Content-Type: text/html; charset=UTF-8
Content-Length: 19694
Connection: keep-alive
Vary: Accept-Encoding
websource: webapp_109
Expires: Sun, 22 Dec 2019 18:32:59 GMT
Cache-Control: max-age=20
X-Web-Ver: 7
Cache-State: HIT
Content-Encoding: gzip
Dnion-Transfer-Encoding: 1
Age: 18
Via: https/1.1 CMC-CT-CNC-JSCZ-P-9-164 (DLC-6.1.26), http/1.1 CT-JSXZ-C-248-80 (DLC-6.1.26)
Server-Info: DnionATS
HitType: TCP_MEM_HIT
Strict-Transport-Security: max-age=31536000;includeSubdomains
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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