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19 zxart.cn Last Updated: 11 months

Success 63% of passed verification steps
Warning 7% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 58%
Best Practices Desktop Score 46%
SEO Desktop Score 80%
Progressive Web App Desktop Score 4%
Performance Mobile Score 10%
Best Practices Mobile Score 62%
SEO Mobile Score 82%
Progressive Web App Mobile Score 22%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 16 Characters
张雄艺术网-全球著名艺术门户网站
Meta Description 146 Characters
张雄艺术网畅享全球艺术资源,共创全球艺术盛典,是以全球艺术搜索、名家访谈、展览展厅、网民投资、名家收藏、在线拍卖、名家鉴定等艺术栏目资讯为主的大型艺术类门户网站,涵盖了国画、油画、水彩、版画、漆画、书法、雕塑、当代、古玩、摄影等艺术领域,是艺术界、收藏界及社会各界共同关注的重要艺术媒体核心。
Effective URL 19 Characters
http://www.zxart.cn
Excerpt Page content
张雄艺术网-全球著名艺术门户网站 设为首页 ...
Keywords Cloud Density
点击进入20 3d艺术馆13 文房四宝12 艺术快讯7 江山雄韵7 广州站报道7 宗教藏品5 人物专访5 郑景贤花鸟画教学5 黄文宽篆刻艺术讲座5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
点击进入 20
3d艺术馆 13
文房四宝 12
艺术快讯 7
江山雄韵 7
广州站报道 7
宗教藏品 5
人物专访 5
郑景贤花鸟画教学 5
黄文宽篆刻艺术讲座 5
Google Preview Your look like this in google search result
张雄艺术网-全球著名艺术门户网站
http://www.zxart.cn
张雄艺术网畅享全球艺术资源,共创全球艺术盛典,是以全球艺术搜索、名家访谈、展览展厅、网民投资、名家收藏、在线拍卖、名家鉴定等艺术栏目资讯为主的大型艺术类门户网站,涵盖了国画、油画、水彩、版画、漆画、书法、雕塑、当代、古玩、摄影等艺术领域,是艺术界、收藏界及社会各界共同关注的重要艺术媒体核心。
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~522.51 KB
Code Size: ~390.89 KB
Text Size: ~131.63 KB Ratio: 25.19%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Serve images in next-gen formats Potential savings of 18,180 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 496 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Reduce server response times (TTFB) Root document took 2,330 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 640 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 15,416 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 4,771 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 3,300 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 4.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 23,087 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 5.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 5,364 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 7 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 500 requests • 23,087 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 136 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Serve static assets with an efficient cache policy 492 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 4.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 22.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 5 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 21 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity

Mobile

Mobile Screenshot
Serve static assets with an efficient cache policy 72 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 210 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 17.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 17.0 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 13558.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 4 KB
Minifying CSS files can reduce network payload sizes
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 121 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 4,012 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid multiple page redirects Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded
Does not use HTTPS 51 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Reduce server response times (TTFB) Root document took 2,840 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 4,860 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 3,050 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 714 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 150 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 2,788 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 666 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 23.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 7.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 6,159 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 6.7 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 13 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 593 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 73 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 7.4 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 79 requests • 6,159 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Cache-Control: private
Transfer-Encoding: chunked
Content-Type: text/html; charset=utf-8
Content-Encoding: gzip
Vary: Accept-Encoding
Server: Microsoft-IIS/7.5
Set-Cookie: ASP.NET_SessionId=4mvuu1fcxqicaefvaemwd22c; domain=.zxart.cn; path=/; HttpOnly
X-AspNetMvc-Version: 3.0
X-AspNet-Version: 4.0.30319
X-Powered-By: ASP.NET
Date: Tue, 24 Dec 2019 20:58:56 GMT
DNS Records DNS Resource Records associated with a hostname
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